Parkorman is a horrible map
Tunnel is the worst and easiest maps of them all and also the map most likely to crash the servers due to barrel MG's etc.
I haven't got a chance to play the new version yet since I'm still not home, lol. So I don't really know how the game plays.
The spawnrate on our 2.1 was 3 per player towards the end, which made it very lame and was the reason the server was never populated + the huge amount of zombies on each wave as more people joined.
Solo on wave 9 = 460 zombies with a maximum of 3 spawned in at a time.... Yeah. Buuuuh! lol
The limit should be really high actually. As high as possible. If you put 20 zombies per person it would actually be good. It still wouldn't be able to spawn in more zombies than there are bots on the server so that wouldn't really be a problem.
The way I see it, huge maps such as Beach, Volcano etc. take very long to finish and are very easy, which IMO makes it kinda boring. I know all of you are not gonna agree, we all have different opinions on this and always have.
So I have a few questions.
1. How many waves are there by default?
2. Could we reset the GT-scores for S6?
(Yeah, I'm picky...)
3. Prestiges. Are there still 45 Prestiges or did they add/remove any Prestiges. My best guess would be that they added MW3 and possibly BO2 Prestiges, making it.... idk... 70? That would be kinda unachievable don't you think?
Zombie Desert, Forestwar, Panchokill and Piramides would be my choices of maps if they would work for 2.2.1 without crashing the server.