Zelda
carina of Time's storyline, and your part in it as the player, to me holds a place as an archetypal piece of gaming history. It was built to be a classic, and built with the materials that make classics, in other words.
Compared to a lot of games today it's short.
Graphics obviously don't compare today.
I can beat that shit in 2 days getting every single thing in the game.
But it's still the best, imo.
It moves from point to point flawlessly. It has the best storyline of any zelda I've seen as of yet.
It's freakin' perfect.
Only game I would ever give 10/10
I must note that I have NOT played masterquest. I played a little, and I noticed that the only difference is the dungeons have different layouts/puzzles.
I am kind of sad that the zelda franchise is stuck with Nintendo at this point. The developers are not nintendo, so it's not that. It's the direction nintendo is going in. All the classic things we love about zelda are going to hav to be remodeled. I await the next zeldas with hope, but I do not expect much.
In all honesty, TP was good..... but not great. IMO, they need to go back and look at why OoT was so damned good and try to replicate that structure.