Here is the the Black Ops 2 weapons list. The guns in the list are those that are included in the multiplayer portion of the game. Create-a-class now works on a “pick 10″ system for Black Ops 2. Simply choose 10 options from the weapons, equipment and Perks.
Assault Rifles
Launchers
				
			Assault Rifles
- M8A1
 - SCAR-H
 - AN-94
 - Sig 556
 - Type 25
 - SA-58
 - SMR
 - M27
 - MTAR
 
- R870-MCS
 - m1216
 - Seiga 12
 - KSG
 
- Mk 48
 - QBB-LSW
 - LSAT
 - HAMR
 
- Ballista
 - SVU-AS
 - DSR-50
 - XPR-50
 
- Assault Shield
 
- MP7
 - Skorpion EVO III
 - PDW-57
 - Chicom QCB
 - MSMC
 - Vector K10
 
Launchers
- SMAW
 - RPG
 - FHJ-18 AA
 - Crossbow
 
- KAP-40
 - TAC-45
 - B23R
 - Executioner
 - Five-SeveN
 
- Combat Knife
 
- Reflex Scope
 - ACOG
 - Target Finder — Sight which highlights enemies when they enter the field-of-view
 - Hybrid Optic
 - Suppresser
 - Fast Mag
 - Adjustable Stock
 - Quickdraw
 - Millimeter Scanner
 - Grenade Launcher
 - Select Fire
 - FMJ
 - Extended Clip
 
- Reflex
 - Suppressor
 - Extended Clip
 - Fast Mag
 - FMJ
 - Dual Wield
 - Laser Sight
 
- Grenade — Produces lethal radius damage upon detonation.
 - Semtex — Grenade that sticks to surfaces before detonating.
 - Combat Axe — Retrievable axe that causes instant death upon impact.
 - Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
 - C4 — Plastic explosive device that can be set and triggered remotely.
 - Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.
 
- Sensor Grenade
 - Flashbang
 - Concussion
 - Shock Charge — A deployable charge which stuns enemies that enter its proximity.
 - EMP Grenade
 - Tactical Insertion
 - Smoke Grenade
 - Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
 - One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.
 
- Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
 - Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
 - Overkill — Take a primary weapon as your secondary weapon.
 - Danger Close — Take a second Lethal.
 - Perk 1 Greed — Take a second Perk 1.
 - Perk 2 Greed — Take a second Perk 2.
 - Perk 3 Greed — Take a second Perk 3.
 - Tactician — Take a Tactical grenade in place of your lethal Grenade.
 
