The following changes have been made:
Upped the zombies from 40 to 50
- wavesize = players * surv_zombies_perplayer + wave# * surv_zombies_perwave (it was previously set to players * surv_zombies_perplayer)
- zombies_perwave from 40 to 50
- zombies_perplayer from 40 to 50
added the following maps:
- mp_surv_new_moon_lg
- mp_surv_graveyard
- mp_fnrp_smurfs
- mp_surv_zombiedesert (although, I don't think it ever worked in 2.1)
- mp_surv_bjwifi_moon_lg
- mp_surv_bjwifi_beach
- mp_surv_boss_road
Ethan, I couldn't find the piramides map.
1k would be great. The 4k was a problem LOL.
I think so many zombies caused a bad lag.
1600 zombies just crashed us i don't know it was them that crashed us but we were all running on at least ping 200
I will change the wavesystem when I get to work.
Any other changes? I leave in 1 week do I'd like this server to be finished and the only changes needed afterward should be map additions/deletions.
There is no setting for that.
Then that falls under "zombies_perplayer from 40 to 50".