Freeze Tag is finally here!

WaLLy

Lieutenant General
|K3| Executive
Alright folks, the freeze tag server is new and definitely improved!



So please help it get going by grabbing people in the shout to play this mod. Thanks!
 
Sounds good, I'll try it out later.

* RedRival needs some more Cartoons first!
 
Okay Walt, so here are the two major problems.

1. Auto Defrost needs to be turned off. In a real game of freeze tag, you don't just magically get unfrozen. It should be the same case with this, and doing so triggers a better feel of team gameplay, and validates the point of freeze tag.

2. Friendly fire needs to be turned off. Players are already abusing it.
 
Ethan, you did start off a match by killing me(ur teammate) btw..
Also when you jump, you somehow lose your weapon...
 
Okay Walt, so here are the two major problems.

1. Auto Defrost needs to be turned off. In a real game of freeze tag, you don't just magically get unfrozen. It should be the same case with this, and doing so triggers a better feel of team gameplay, and validates the point of freeze tag.

2. Friendly fire needs to be turned off. Players are already abusing it.

1. It is now off.
2. The config file already has it as disabled. :thinking: I deleted it, and typed it out. Let me know if this helps.

Time to restart the server for the changes to be in effect.
 
1. It is now off.
2. The config file already has it as disabled. :thinking: I deleted it, and typed it out. Let me know if this helps.

Time to restart the server for the changes to be in effect.

Thanks Wally.
 
Score limit needs to be raised...2 is too little.

The weapon drawing back while jumping is annoying too.

That will be all. ;)
 
I can't find anything with the weapon draw. I'll search again tomorrow though.

:huh: The score limit is already set at 5 (max 6 rounds)... This I remember quite well from the time I played with you and Gary. Either way, I made some slight changes, so the scoring and/or rounds might be different.
 
Ethan,

I made some changes, hopefully the scores to win is fixed. Should be 7. If that fails, I dunno wtf is going on with this.
 
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