Ok,
I had trouble finding a good server config but I found a good template to start with and modified it to how we wanted.
Most, fast sprint, HardCore and the gametypes/maps we wanted
You can see the specific map rotation, gametypes and gametype configurations in the file.
If you want changes, let me know. I'm new but the entries are really easy.
Any ideas?
wn:
sets sv_hostname ^2PwnSauce's Funserver!
sets _Admin PwnSauce
sets _Email
PwnSauce@madLinux.com
sets _Website
http://www.kkkgaming.com/
sets _Location East Coast USA
sets _Irc #Pwnsauce
sets _Mod
sets _ModVer
sets _ModUpdate
sets _Maps COD2 Stock
set scr_motd This statement is false
// --- NON-GAMEPLAY CONFIGURATION -----------------------
set rcon_password "shutUpHippie" // password for rcon, empty = disabled
set sv_maxPing "1000" // maximum ping, any higher and players will get kicked
// set g_inactivity "0" // time in seconds before a player gets kicked if not moving
// set g_inactivitySpectator "0" // time in seconds before a spectator gets kicked
set g_logSync "1" // 1 = always flush games_mp.log, 0 = only flush on game end
set g_log "games_mp.log" // game log file
// set aiw_sayName "^7Console" // name server-side 'say' commands show up as
// set badhost_endGameIfISuck "0"
// set party_hostmigration "0"
// set party_minplayers "1"
set sv_mapRotation "gametype sd map mp_crash gametype koth map mp_broadcast gametype sd map mp_backlot gametype sab map mp_cargoship gametype dom map mp_citystreets gametype sd map mp_crossfire gametype dom map mp_showdown gametype dom map mp_strike gametype sd map mp_vacant gametype war map mp_killhouse gametype gametype koth map mp_crash_snow"
// gamewide variables
set scr_player_forcerespawn 1 //prevents people from speccing you to see your location
set g_speed 240 //faster sprint
set g_hardcore 1
set ui_hud_hardcore 1
set scr_hardcore 1
//set scr_player_maxhealth 30
//set scr_team_fftype 1 // 1 = on, 2 = reflect, 3 = shared
//set scr_player_healthregentime 0
set scr_thirdperson 0 // third-person mode
set scr_game_hardpoints 1 // killstreaks, 1 = on
set scr_game_perks 1 // perks, obviously
set scr_game_allowkillcam 1 // 1 = allow, 0 = disallow
set scr_diehard 0 // die-hard mode
set scr_teambalance 1 // player difference for game to consider 'unbalanced'
// set scr_game_spectatetype 2 // 0 - 2 (Disabled, free, real free)
// --- GAMETYPE CONFIGURATIONS ---------------------------
/ - war / Team Deathmatch
set scr_war_numlives 0
set scr_war_playerrespawndelay -1
set scr_war_roundlimit 0
set scr_war_scorelimit 500
set scr_war_timelimit 30
set scr_war_waverespawndelay -1
// koth - headquarters
set scr_koth_capturetime 20
set scr_koth_destroytime 10
set scr_koth_scorelimit 250 // 0 - 9999
set scr_koth_timelimit 20 // 0 - 1440 in minutes
set scr_koth_roundlimit 1 // 0 - 99
set scr_koth_numlives 0 // 0 - 99
set scr_koth_roundswitch 1 // 0 - 99
set scr_koth_playerrespawndelay -1
set scr_koth_waverespawndelay -1
set scr_koth_autodestroytime 60
set scr_koth_spawntime 0
// - FFA aka dm - deathmatch
set scr_dm_numlives 0
set scr_dm_playerrespawndelay -1
set scr_dm_roundlimit 1
set scr_dm_scorelimit 500
set scr_dm_timelimit 15
set scr_dm_waverespawndelay -1
// - sab / Sabotage
set scr_sab_bombtimer 60
set scr_sab_planttime 5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_numblives 0
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_scorelimit 1
set scr_sab_timelimit 20
set scr_sab_waverespawndelay -1
// - sd / Search and Destroy
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_bombtimer 60
set scr_sd_scorelimit 7
set scr_sd_timelimit 3.0
set scr_sd_playerrespawndelay -1 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
set scr_sd_waverespawndelay -1
// set scr_sd_numlives 0
set scr_sd_roundlimit 0
set scr_sd_winlimit 10
set scr_sd_roundswitch 5
set scr_sd_multibomb 0