Ok this is what I have noticed recently:
With steady aim equipped on the M40a3, right after I spawn, there is NO sway on the sniper rifle. After I move around a bit or take some shots, the sway SEEMS to be the normal amount and does not return to the no sway.
Without Steady aim, there is always initial sway on the sniper rifle.
It is possible that steady aim does decrease the amount of active sway, but I don't know. If it does, it takes a lot of the chance out of quickscopes.
If you scope in at a long distance target (doesn't necessarily have to be, but this is where it will be most noticeable), you will notice sway. Take the scope down and bring it back up without moving your mouse. You will notice that many of these "scopes" will not be on your intended target, possibly off by a lot, while some are. The sway is obviously active while the scope is down.
Even when you hold breath as you scope in, the effect does not complete until around a second after you have a full scope up.
This means, inarguably, that there is at least some amount of chance involved in quickscopes. If steady aim diminishes the amount of sway, I'll be using it from now on, as it takes the luck based QS out of sniping.
Anyone know anything about this?
With steady aim equipped on the M40a3, right after I spawn, there is NO sway on the sniper rifle. After I move around a bit or take some shots, the sway SEEMS to be the normal amount and does not return to the no sway.
Without Steady aim, there is always initial sway on the sniper rifle.
It is possible that steady aim does decrease the amount of active sway, but I don't know. If it does, it takes a lot of the chance out of quickscopes.
If you scope in at a long distance target (doesn't necessarily have to be, but this is where it will be most noticeable), you will notice sway. Take the scope down and bring it back up without moving your mouse. You will notice that many of these "scopes" will not be on your intended target, possibly off by a lot, while some are. The sway is obviously active while the scope is down.
Even when you hold breath as you scope in, the effect does not complete until around a second after you have a full scope up.
This means, inarguably, that there is at least some amount of chance involved in quickscopes. If steady aim diminishes the amount of sway, I'll be using it from now on, as it takes the luck based QS out of sniping.
Anyone know anything about this?