Nvidia releases ShadowPlay beta

Joonikko

Shades, eternal shades.
|K3| Member
|K3| Media Team
Nvidia ShadowPlay


Nvidia has released a beta version of their ShadowPlay gameplay capturing utility. It uses the onboard H.264 encoder thats built-in on the 600 and 700 series Kepler based GPU's and thus only causes a 5-10% performance loss while recording. It also allows you to only capture the moments you want to record since it will automatically run in the background and you can enable recording at any point you want.

Also, Nvidia has just dropped the price of the GTX 770 by 50$ and 100$ off from the GTX 780 in the shadow (no pun intended) of upcoming GTX 780 Ti release.
http://videocardz.com/47388/nvidia-drops-prices-geforce-gtx-780-gtx-770-graphics-cards



Full Nvidia press release:
http://www.geforce.com/whats-new/articles/nvidia-geforce-331-65-whql-drivers-released

The new GeForce 331.65 WHQL driver is now available to download. An essential update for all GeForce GTX users, 331.65 WHQL is the Game Ready driver for Battlefield 4 and Call of Duty: Ghosts, and includes the Batman: Arkham Origins optimizations introduced alongside 331.58 WHQL last week. With 331.65 WHQL, you’ll receive a great gaming experience from day one with the latest driver tweaks and performance optimizations, including up to 12% extra performance in Battlefield 4.

Other titles benefit, too: Sniper Elite V2 performance increases by up to 19%, DiRT Showdown performance by up to 13%, Metro: Last Light performance by up to 9%, Sleeping Dogs performance by up to 9%, Max Payne 3 performance by up to 9%, and F1 2012 performance by up to 6%.

GeForce 331.65 WHQL also sees the introduction of GeForce Experience 1.7, which includes the long-awaited ShadowPlay Beta, an innovative gameplay recording tool that can constantly record the action with a minimal performance impact thanks to the H.264 encoder built into GeForce GTX 600 and 700 Series GPUs. For full details about ShadowPlay, and other new features of GeForce Experience 1.7, please check out our GeForce Experience 1.7 launch story.

If you didn’t catch word of our recent driver releases, we’ve made a major update to our NVIDIA Control Panel (NVCPL) Ambient Occlusion (AO) override feature. This easy-to-use tool enables you to apply fidelity-enhancing, realistic shading and shadowing to games that do not natively support the feature. With the recent upgrade, the quality of NVCPL AO has been drastically improved with the introduction of HBAO+.

Debuted in Tom Clancy’s Splinter Cell Blacklist, HBAO+ is a new, NVIDIA-developed Ambient Occlusion technique that utilizes the latest technologies to significantly increase the precision, fidelity, and rendering speed of high-quality AO. HBAO+ is currently making waves in Batman: Arkham Origins, and will be seen next month in Assassin’s Creed IV: Black Flag. For further details on HBAO+, please visit our HBAO+ technology page, and for more info on Ambient Occlusion itself, please head here.

http://www.geforce.com/whats-new/articles/geforce-experience-1-7-launches-with-geforce-shadowplay

First and foremost, GeForce Experience 1.7 introduces ShadowPlay, a free, fast, easy-to-use, gameplay-recording module that allows you to record video of your gaming’s most exciting moments and share it so the whole world can stand in awe of your gaming prowess. By utilizing this hardware encoder, ShadowPlay’s impact on game frame rates is far lower than that of traditional recording applications, which can place great strain on the CPU. With higher frame rates you enjoy smoother gameplay, and by encoding in H.264, ShadowPlay avoids the humongous multi-gigabyte .files associated with other applications. This saves space, but more importantly reduces stutter by avoiding unnecessary hard disk thrashing.

http://www.youtube.com/watch?v=Lyy3ZijLJ0s&feature=player_embedded

ShadowPlay has two user-configurable modes. The first, the eponymous Shadow mode, constantly records your gameplay, saving up to 20 minutes (10 minutes in Windows 7) of high-quality 1920x1080 footage to a temporary file. If you pull of a particularly impressive move in-game, simply hit the user-defined hotkey and the footage will be saved to the user’s chosen directory. The file can subsequently be edited with the free Windows Movie Maker application , or any other .mp4-compatible video editor, and uploaded to YouTube to share with friends or the World Wide Web. For local playback, we recommend Windows Media Player or MPC-HC.

Alternatively, enable Manual mode, which acts like traditional gameplay recorders, saving up to twenty minutes of continous footage to disk.

To get started with GeForce ShadowPlay Beta, you’ll need a GeForce GTX 650 or higher desktop GPU, the latest GeForce drivers, and GeForce Experience 1.7. Once GeForce Experience is installed, click the dedicated ShadowPlay button on the top right of the screen, and flick the switch in the new control panel that appears. Using the four main buttons and the Preferences button, you can configure every aspect of ShadowPlay to your liking. Remember, videos are only recorded when you press the hotkeys in-game. This prevents endless rolls of video flooding your hard disk.



I might just have to upgrade from my old trusty 470.
Comments? Opinions? Will you be trying this out?
 
Last edited:

Kreubs

|K3|Minecraft Admin
|K3| Executive
:gg:

Discrimination! 600 series+ only D:

*note*
Upgrade before you miss out like the last deal *cough* :p
 

Sodalover

Second Lieutenant
|K3| Member
What gpu do you guys have? I want the 290x, but now that the 780 is cheaper, I might wait (again) for a response from AMD.
 
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