WaLLy resigned, what does this mean?

WaLLy

Lieutenant General
|K3| Executive
After getting beat by the Kitties, I decided to....


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The person that will take the new reigns up in this mofo is....
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stevo!

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:K

Thank you for reading the Steve Jobs parody poorly done. m( :K
 

PwnSauce

Banned
no need to quit lol.

Let's just be prepared next time.
We need our best players to practice together maybe against krewmembers.

I think if we're better prepared we'd beat them.
I mean, study the map and what to have to make the best of it.

- Assign LMG gunners to (For example) post themselves at the end of roads to blast enemy players.
- Snipers to hide like they're best at.
- Those best at running and gunning just do their thing.
- Make use of clays, stuns, air strikes on spawn points.

Well-organized forces can beat better forces with some organization, leadership and preparations.
 

Arcani

Second Lieutenant
Former Krew Member
problem with that is that the krew doesnt have alot of snipers mostly thedude id think and last i knew he was really good other then him i cant think of others...sniper girl might do good idk havnt seen her snipe much

id suggest clays at weakpoints of defenses and our back because the enemy might throw in ghosts.... its hard to counter ghost people unless theyre caught in the open cuz there main focus is stealth and if theyre seen theyre almost always dead

but id say on small maps get rid of the snipers and throw in shotties and clay ur back like in shipment

and careful of maps like crossfire stay clear of the middle road id say and have snipers keep an eye on it cuz they probs have theyre own snipers and if they arnt to smart theyd cross the road..while id say have ghosts go up the side with clays while every1 else gets the other side

while the run and gun is good they will die quickly by snipers

but ya good idea pwny

if u have anything to add that might make my idea a better id love to hear it
 

Trasgu

Second Lieutenant
Former Krew Member
soda, I dont think that sniping in this case is going around QSing or going against other snipers. Its about staying behind and hardscoping campers and rushers. If we look at it this way, I dont think there are many people in the krew capable of it. Take for example, Cent0, he is a great sniper and quickscoper however he lost vs AVC in the sniper komp cuz the rules stated no crossing the middle and AVC took advantage of it. A sniper in a SnD is supposed to hardscope and take away the rushers of the other team while providing cover.
 

TheDude

Dudesicle
|K3| Member
In hardcore, the whole 1 shot kill thing with snipers is lost, so I fail to see the huge advantage of having a sniper. Why do you think they made snipers so awesome in promod?

I have been in manymanymany snd games where the "best" sniper in the server gets picked off by ak47s constantly. The fact is, in hardcore, all of these strategies based on perks do not really have as much of an effect. Softcore is a MUCH more perk based game. Hardcore, it doesn't really matter what gun you're using, it's either a 1 or 2 shot kill in the open, or a 2 - 4 shot kill through a wall MAX (assuming non last stand nobs).

So when thinking of strategy for hardcore, focus more on how you move as a team, not on some perk based scheme that will fall through as soon as the guy with clays gets accidently shot by the guy with an ak47 from across the map.
 

Arcani

Second Lieutenant
Former Krew Member
ya u got a point there dude but u gotta agree with having a couple ghosts or just 1 cuz then they can take out the enemy snipers or get in behind the front line enemies
 

TheDude

Dudesicle
|K3| Member
Yea, well if snipers got headsets on they can usually hear the rushers. And if they aren't rushing, then your guys should pick them off if theyre any good, or at least get into a fire fight so you can locate and pop the sob.

And in hardcore, you can pretty much spam every spot you think someone is in until you get tic marks, only problem is they see you shooting.


I assume we're talking SnD. In TDM the kitties strategy is spawnraping, not playing cod4. At least it was last time we played them. That's why I suggest 3v3's for TDM against them.
 

WaLLy

Lieutenant General
|K3| Executive
no need to quit lol.

Let's just be prepared next time.
We need our best players to practice together maybe against krewmembers.

I think if we're better prepared we'd beat them.
I mean, study the map and what to have to make the best of it.

- Assign LMG gunners to (For example) post themselves at the end of roads to blast enemy players.
- Snipers to hide like they're best at.
- Those best at running and gunning just do their thing.
- Make use of clays, stuns, air strikes on spawn points.

Well-organized forces can beat better forces with some organization, leadership and preparations.

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TheDude

Dudesicle
|K3| Member
I fail to see why hiding behind cover is a bad thing. Did they teach you in the army NOT to do that, Greg?

You can easily run around from place to place AND hide from bullets.
 

MasterCLiP

Resident Brony
Former Krew Member
Cmon guys we don't even know what this dried up corpse can do yet! Hooray for dried up corpse!!!
 

Cent0

Lieutenant Colonel
|K3| Member
. Take for example, Cent0, he is a great sniper and quickscoper however he lost vs AVC in the sniper komp cuz the rules stated no crossing the middle and AVC took advantage of it. A sniper in a SnD is supposed to hardscope and take away the rushers of the other team while providing cover.
for yer info I was never in the sniper komp !
 
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