Next Komp - Suggestions

AVC

Banned
OK, the sniper Komp is over.
The pistol Komp is well underway.
We need a new Komp. Please post ideas here and I will edit this post to include them, then, in a few days from now I will post a poll to decide.

Ideas so far:

From TheDude - 3 maps/round. First game, one player chooses weapons and perks for opponent, the opponent THEN chooses the map. Next game choices are reversed. 3rd game is shipment shotties (to even it out).

From AVC - Deagles at Dawn - Deagles only, all other perks allowed. No primary weapons, no RPGs, all other explosives OK. Maps - Shipment, Wallhouse (err Killhouse), and Crossfire (maybe Creek or Countdown)
 
how about 1 of this special komps and also a free komp where we can use w/e we want???
 
I say a KKK cup, we make groups of 4 (or more) who fight to each other, the top 2 players of that group go to the next round witch will be lose = game over.
 
I'm down for deagles. I would hesitate to allow last stand in a pistols only match. That is pretty much giving someone 2 lives per spawn.
 
Anything goes Komp.
2 maps chosen by Komp Admin, last one picked by participating members.
 
how about 1 of this special komps and also a free komp where we can use w/e we want???

OK, the problem with anything goes comps, is that everyone enters, gets paired up, then two players can't agree on what map/weapons/perks.
With the Tournys it's better to know the ground rules in advance.
If you want anything goes, do it via the ladder.
Alternatively, suggest a "specific map" anything goes Komp, OR a best of 3 One player chooses first map, one chooses second map, weapons and perks open, final map is fixed.
 
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