Here is another kompetition idea.
again, TDM, best 2/3 rounds. Tie breaker defaults to shipment, default shotty class only, no rpgs.
The rules of the first 2 rounds are decided as follows:
-One person decides the primary weapon that will be used by the other player. Shotties are not an option.
-The other person decides the map. He decides the perks his opponent must use as well.
Then for the second round, the roles are swapped.
So for instance, assume I am playing wally. He says I must use a silenced scorpion. I decide to make the map shipment and wally must use the perks eavesdrop and uav jammer, use smoke nades for spec, perk 1 must be bandolier. I am still free to use any perks and secondary weapon i choose.
Next round, he gets to decide what perks I use, and I decide that he must use the m40a3 as his primary.
Maps not allowed - Bloc, overgrown, creek.
So i may think making wally use a sniper is a good idea cuz he cant snipe, but then he may end up picking a really big sniping map and just camping his ass off, which is something I don't want to deal with, so I may reconsider making him use a sniper.
One rule - dead silence will not be allowed as there will not be an oppurtunity for both players to be using it, and that gives too big of an advantage in 1v1s to the person using dead silence.
HELIS WILL BE ALLOWED ..... BUT.... if a heli gets called, the player getting killed by it is allowed to use the default lmg class to take the heli out, but must switch to secondary weapon (usp 45) after the heli is downed. No other primary weapon but the one picked by their opponent can be used to kill another player.
again, TDM, best 2/3 rounds. Tie breaker defaults to shipment, default shotty class only, no rpgs.
The rules of the first 2 rounds are decided as follows:
-One person decides the primary weapon that will be used by the other player. Shotties are not an option.
-The other person decides the map. He decides the perks his opponent must use as well.
Then for the second round, the roles are swapped.
So for instance, assume I am playing wally. He says I must use a silenced scorpion. I decide to make the map shipment and wally must use the perks eavesdrop and uav jammer, use smoke nades for spec, perk 1 must be bandolier. I am still free to use any perks and secondary weapon i choose.
Next round, he gets to decide what perks I use, and I decide that he must use the m40a3 as his primary.
Maps not allowed - Bloc, overgrown, creek.
So i may think making wally use a sniper is a good idea cuz he cant snipe, but then he may end up picking a really big sniping map and just camping his ass off, which is something I don't want to deal with, so I may reconsider making him use a sniper.
One rule - dead silence will not be allowed as there will not be an oppurtunity for both players to be using it, and that gives too big of an advantage in 1v1s to the person using dead silence.
HELIS WILL BE ALLOWED ..... BUT.... if a heli gets called, the player getting killed by it is allowed to use the default lmg class to take the heli out, but must switch to secondary weapon (usp 45) after the heli is downed. No other primary weapon but the one picked by their opponent can be used to kill another player.