Crysis 2 released!

Nabil

Staff Sergeant
I was bored so yeah just to inform you that Crysis 2 FULL not beta version is out!
Graphics and interface is damn high :hot:,
so make sure you got the right specs!
system req for :
Windows XP or later
2 GHz Core 2 Duo or Athlon 64 X2 Processor or higher
2 GB of RAM
GeForce 8800 GT or Radeon HD 3850 or higher
Sound card with speakers or headphones
Internet Connection
Input – Keyboard & mouse
 

Trasgu

Second Lieutenant
Former Krew Member
I think Im gonna get it for PS3. My laptop starts pissing me off with computer games. lol
 

stevo

eh
Former Krew Member
Yea I just watched a video on it looks pretty good, not sure if its something i wanna get tho
 

AVC

Banned
Damn, I can't run it.
I have everything covered off except the keyboard and mouse.

haha

Who puts KB & mouse in the requirements? Do they put "you need a motherboard?" "minimum 350W power supply"? "a fkng desk or table"?
FFS
 

DamageINC

K3's Useless Admin
|K3| Executive
I have it and just finished playing about an hour or so. The graphics are not nearly as good as the first, so it's not going to "rape" your gpu. I was getting over 50fps on the second highest setting, compared to the first which gave me around 30 on high settings, no AA. There aren't nearly as many graphic tweaks, in fact, there are none. You just set it to a level - gamer, hardcore, etc and that's that.

The game is ok, not great. It doesn't feel at all like Crysis, more like a bad console port. The only things i think they upgraded are the fact that you can bind stealth and armor modes to a single key and toggle them on and off without having to go into your suit menu. I don't remember being able to do this in the first. You also collect points from every alien you kill allowing you to buy what they call modules and upgrade your suit with all sorts of stuff.

Overall so far, I'd give it a 6/10. I played the multiplayer demo as well and found it got boring real quick. I would no recommend paying 60$ for this. Overall I'd say the game is a disappointment.
 

RikuX2

Second Lieutenant
According to canyourunit.com i can run Crysis on Full settings but i can only run Crysis 2 on it's lowest settings?
 

DamageINC

K3's Useless Admin
|K3| Executive
Strange. The graphics on C2 are not even close to C1 and C warhead.

Here is an excerpt from a great review @ Amazon.com which i found right on the money. I just posted the review on the gameplay, not the graphics. I fully agree with the COD feel. When i was playing it, it felt like MW2 with a nano suit. Yea it's fun sure, but it's no Crysis.

The gameplay also features huge concessions caused by the console-centric development. Almost immediately, you will notice that game-saves have been removed in favor of a console-style checkpoint system. This is bad because Crytek doesn't do a good job of spacing its checkpoints. There have been times where I have cleared an area of enemies, received a radio transmission and new objective, then moved on to a new area only to die and be put back at the *very* start of all that. Most games would put a checkpoint after you've completed an objective, but Crysis 2 often doesn't, which is quite annoying in a game that has more than its fair share of cheap deaths.

The levels have been vastly decreased in size as well as enemy count, taking away the sandbox feel. Crysis 2 now plays like your typical on-rails, scripted, Call of Duty game. The enemy soldiers you fight are now generic and *ultra-serious*, a far cry from the humor of stalking the hapless and hilarious North Koreans of the original Crysis through the jungle. Vehicles also fall by the wayside and are used much less even though the strategic options they offered were a strength of the original Crysis. Think you're going to hop in an APC and mow enemies down with the turret like you did with Crysis 1 jeeps? Think again, you'll be ripped to shreds by enemies in a matter of seconds because they are extremely accurate even over long distances.

The opening of the game is hugely consolized to the point that it's an embarrassment. You watch video cutscene after video cutscene and then are thrown into an on-rails tutorial level where the nanosuit stops you every 3 seconds to troll for its various features. When I finally got to control my character and saw that SLI wasn't working, exiting out of the game to fix it and then restarting made me rewatch the unskippable cutscenes. By contrast, in Crysis you jump out of a plane and get to start playing, and it is a real level rather than the obligatory "tutorial level" common to console games.

The nanosuit has also seen some huge downgrades to make it easier to use with an Xbox 360 controller. Speed mode and strength mode are no longer selectable. Instead, they automatically kick in when you run or jump. This is a huge design flaw, because there will be many occasions where you want to run without draining your suit power and you can no longer do that. Even worse, the "speed" running in Crysis 2 is barely faster than normal running in Crysis 1. Any time you want to move faster than a walk, you are draining your armor. The armor mode is no longer the default suit mode when you run out of energy and need to replenish. Instead, all suit modes are turned off, and in fact when armor mode is turned on it drains your energy even if you aren't taking damage. This makes the main character of Crysis 2 much weaker than NOMAD and Psycho, and that combined with the tiny environments means even someone who mastered Crysis will get mauled in this game on the harder difficulties. The enemies have solid AI, but they are prone to glitches and can sometimes see you through walls and cover when they should not have line of sight. The only real improvement in Crysis 2 is that you can now pull yourself up on to ledges, which is a welcome addition. Another new feature is that holding the right mouse button when near the edge of a wall or crouched behind a barrier will allow you to peek out and shoot. For some reason it does not work with the vast majority of the environment though, so it can't be relied on and you'll quickly learn to ignore it.

To "compensate" for the many downgrades, Crysis features the timeless console trope of Collectible Dogtags! Because collectable dogtags were what we all wanted and not DX11, tweakable graphics, sandbox gameplay, and a true sequel to Crysis. < LOL!
 
Last edited:
Top Bottom