[h4]ChopTree plugin[/h4]
- ChopTreeon Spigot MC
- ChopTree on Bukkit (old)
[h3]What Is ChopTree[/h3]
ChopTree is a simple plugin, that lets Trees act like cacti. (Chop the bottom block to pop the whole tree)
[h3]Features[/h3]
- Lets trees act like cacti - remove a block and all blocks above are yield too.
- Alternatively you can make that log blocks move down one by one instead - no more climbing trees.
- Option to pop Leaves when the tree pops (or to bring them down with the logs if using the move down feature)
- Works with all 1.7 tree types (they all yeild their own wood and saplings).
- Also works with "big" trees that have multiple branches - makes felling them a lot easier.
- Restrict using this plugin to certain tools only.
- Only works on trees, houses made of logs are safe!
[h3]Commands[/h3]
[h3]Config options[/h3]
- ChopTreeon Spigot MC
- ChopTree on Bukkit (old)
[h3]What Is ChopTree[/h3]
ChopTree is a simple plugin, that lets Trees act like cacti. (Chop the bottom block to pop the whole tree)
[h3]Features[/h3]
- Lets trees act like cacti - remove a block and all blocks above are yield too.
- Alternatively you can make that log blocks move down one by one instead - no more climbing trees.
- Option to pop Leaves when the tree pops (or to bring them down with the logs if using the move down feature)
- Works with all 1.7 tree types (they all yeild their own wood and saplings).
- Also works with "big" trees that have multiple branches - makes felling them a lot easier.
- Restrict using this plugin to certain tools only.
- Only works on trees, houses made of logs are safe!
[h3]Commands[/h3]
/choptree - shows status of all options [choptree.commands.choptree.info]
/choptree {option} - switch option on and off [choptree.commands.choptree.toggle.{optionname}]
/choptree reload - reloads the plugin and config file [choptree.commands.choptree.reload]
/togglechop - toggles the state of the plugin for players [choptree.commands.togglechop]
Permission Nodes
choptree.* - Admin Permission. Access to all commands
choptree.chop - chop trees using the plugin
choptree.commands.*
Access to :
choptree.commands.choptree.*
choptree.togglechop
choptree.commands.togglechop - access to /togglechop {/tc}
choptree.commands.choptree.*
Access to:
choptree.commands.choptree.reload
choptree.commands.choptree.info
choptree.commands.choptree.toggle.*
choptree.commands.choptree.reload - access to choptree reload
choptree.commands.choptree.info - access to the choptree commands, for info and settings
choptree.commands.choptree.toggle.*
access to:
choptree.commands.choptree.toggle.activebydefault
choptree.commands.choptree.toggle.useanything
choptree.commands.choptree.toggle.moredamagetotools
choptree.commands.choptree.toggle.interruptiftoolbreaks
choptree.commands.choptree.toggle.logsmovedown
choptree.commands.choptree.toggle.onlytrees
choptree.toggle.popleaves
choptree.commands.choptree.toggle.activebydefault - can be toggled
choptree.commands.choptree.toggle.useanything - can be toggled
choptree.commands.choptree.toggle.moredamagetotools - can be toggled
choptree.commands.choptree.toggle.interruptiftoolbreaks - can be toggled
choptree.commands.choptree.toggle.logsmovedown - can be toggled
choptree.commands.choptree.toggle.onlytrees - can be toggled
choptree.commands.choptree.toggle.popleaves - can be toggled
/choptree {option} - switch option on and off [choptree.commands.choptree.toggle.{optionname}]
/choptree reload - reloads the plugin and config file [choptree.commands.choptree.reload]
/togglechop - toggles the state of the plugin for players [choptree.commands.togglechop]
Permission Nodes
choptree.* - Admin Permission. Access to all commands
choptree.chop - chop trees using the plugin
choptree.commands.*
Access to :
choptree.commands.choptree.*
choptree.togglechop
choptree.commands.togglechop - access to /togglechop {/tc}
choptree.commands.choptree.*
Access to:
choptree.commands.choptree.reload
choptree.commands.choptree.info
choptree.commands.choptree.toggle.*
choptree.commands.choptree.reload - access to choptree reload
choptree.commands.choptree.info - access to the choptree commands, for info and settings
choptree.commands.choptree.toggle.*
access to:
choptree.commands.choptree.toggle.activebydefault
choptree.commands.choptree.toggle.useanything
choptree.commands.choptree.toggle.moredamagetotools
choptree.commands.choptree.toggle.interruptiftoolbreaks
choptree.commands.choptree.toggle.logsmovedown
choptree.commands.choptree.toggle.onlytrees
choptree.toggle.popleaves
choptree.commands.choptree.toggle.activebydefault - can be toggled
choptree.commands.choptree.toggle.useanything - can be toggled
choptree.commands.choptree.toggle.moredamagetotools - can be toggled
choptree.commands.choptree.toggle.interruptiftoolbreaks - can be toggled
choptree.commands.choptree.toggle.logsmovedown - can be toggled
choptree.commands.choptree.toggle.onlytrees - can be toggled
choptree.commands.choptree.toggle.popleaves - can be toggled
[h3]Config options[/h3]
ActivateByDefault - Do new players given choptree.chop 'POP' trees by default?
UseAnything - Can a player use anything to 'POP' trees (rather than just an axe)?
AllowedTools - If UseAnything is false, what tools can be used (separated with commas, NO SPACES)?
MoreDamageToTools - Do tools take the amount of damage they WOULD if they chopped the whole tree?
InterruptIfToolBreaks - If the tool does not have enough durability to 'POP' the whole tree, should the 'POP' be stopped?
LogsMoveDown - Are all item drops dropped by the chopped log (rather than by each 'POP'ed log)? NOTE This optoin does not work well if OnlyTrees is set to true
OnlyTrees - Does the 'POP' only work if the player chopped a tree (rather than ANY pile of logs)?
PopLeaves - Do leaves pop (or move down) when the logs do?
LeafRadius - How many blocks away from the popping log should leaves be popped?
UseAnything - Can a player use anything to 'POP' trees (rather than just an axe)?
AllowedTools - If UseAnything is false, what tools can be used (separated with commas, NO SPACES)?
MoreDamageToTools - Do tools take the amount of damage they WOULD if they chopped the whole tree?
InterruptIfToolBreaks - If the tool does not have enough durability to 'POP' the whole tree, should the 'POP' be stopped?
LogsMoveDown - Are all item drops dropped by the chopped log (rather than by each 'POP'ed log)? NOTE This optoin does not work well if OnlyTrees is set to true
OnlyTrees - Does the 'POP' only work if the player chopped a tree (rather than ANY pile of logs)?
PopLeaves - Do leaves pop (or move down) when the logs do?
LeafRadius - How many blocks away from the popping log should leaves be popped?